Strongholds/Buisnesses

Supplement to the guidelines from:
http://gdnd.wikidot.com/stronghold
and
http://gdnd.wikidot.com/revenue-generation

Business Profit/day Profit/year Building Cost Expansions
Abbey - gp - 50 ep 6
Castle/Palace -50 sp -180 ep 50 gp 10
Cottage -50 cp -180 sp 25 ep 1
Dungeon -4 sp -18 ep 150 ep 3
Farm 20 ep 73 sp 15 ep 2
Fort -10 sp -36.5 ep 150 ep 3
Gambling Hall 2 sp 7.3 ep 50 ep 2
Inn (city) 50 cp 1.8 ep 25 ep 1
Inn (rural) 30 cp 1.1 ep 50 ep 2
Keep -10 sp -36.5 ep 5 gp 6
Lodge (city) 60 cp 2.2 ep 50 ep 2
Lodge (rural) 80 cp 2.9 ep 50 ep 3
Noble Estate -10 sp -36.5 ep 2.5 gp 4
School (small) 2 sp 7.3 ep 2.5 gp 3
School (large) 4 sp 14 ep 5 gp 6
Shop (city) 2 sp 7.3 ep 15 ep 1
Shop (rual) 1 sp 3.65 ep 15 ep 2
Temple, large 1 sp 3.6 ep 5 gp 6
temple, small 60 cp 2.2 ep 2.5 gp 3
Tower -5 sp -18 ep 1.5 gp 3
Trading Post 2 sp 7.3 ep 50 ep 2
Expansions Profit Building Cost Slots
+Quality +50% 50% base 1
Alchemist’s Lab +10% 10% base 1
Animals (city) +25% 20% base 1
Animals (rural) +50% 10% base 1
Arcane Study +10% 10% base 1
Armory -10% 10% base 1
Barracks -10% 20% base 2
Battle Ring +25% 10% base 1
Caravansary +25% 10% base 1
Chapel +10% 10% base 1
Defensive Walls -10% 20% base 2
Dinning Hall +25% 10% base 1
Docks +25% 50% base 2
Escape Tunnel -% 10% base 1
Garden +10% 10% base 1
Jails -10% 10% base 1
Library +10% 10% base 1
Lodging +25% 10% base 1
Market Stalls +25% 10% base 1
Moat -10% 10% base 1
Poisoner’s +25% 10% base 1
Ritual Circle +25% 10% base 1
Smithy +25% 10% base 1
Siege Shop -% 10% base 1
Stables +10% 10% base 1
Tavern +50% 10% base 1
Theater +50% 10% base 1
War Room -% 10% base 1

Strongholds/Buisnesses

Meru Ladu - The Green Lands eidalac